Gargantis

Read or download online Gargantis ebook full in format Pdf, ePub, Kindle, and many more. Gargantis written by Thomas Taylor, published by Candlewick Press on 2020-05-26 with 336 pages for you to read. Gargantis is one from many Juvenile Fiction books that available for free in the amazon kindle unlimited, click Get Book to start reading and download books online free now. With Kindle Unlimited Free trial, you can read as many books as you want today.

Gargantis

Gargantis

  • Author : Thomas Taylor
  • ISBN :
  • Category : Juvenile Fiction
  • Publisher : Candlewick Press
  • Pages : 336
  • Release Date : 2020-05-26

In the second fantasy set in Eerie-on-Sea, Herbert and Violet team up to solve the mystery of Gargantis — an ancient creature of the deep with the power to create life-threatening storms. There's a storm brewing over Eerie-on-Sea, and the fisherfolk say a monster is the cause. Someone has woken the ancient Gargantis, who sleeps in the watery caves beneath this spooky seaside town where legends have a habit of coming to life. It seems the Gargantis is looking for something: a treasure stolen from her underwater lair. And it just might be in the Lost-and-Foundery at the Grand Nautilus Hotel, in the care of one Herbert Lemon, Lost-and-Founder. With the help of the daring Violet Parma, ever-reliable Herbie will do his best to figure out what the Gargantis wants and who stole her treasure in the first place. In a town full of suspicious, secretive characters, it could be anyone!

A quirky, creepy fantasy set in Eerie-on-Sea finds a colorful cast of characters in hot pursuit of a sea monster thought to convey a surprising gift. It’s winter in the town of Eerie-on-Sea, where the mist is thick and the salt spray is rattling the windows of the Grand Nautilus Hotel. Inside, young Herbert Lemon, Lost and Founder for the hotel, has an unexpected visitor. It seems that Violet Parma, a fearless girl around his age, lost her parents at the hotel when she was a baby, and she’s sure that the nervous Herbert is the only person who can help her find them. The trouble is, Violet is being pursued at that moment by a strange hook-handed man. And the town legend of the Malamander — a part-fish, part-human monster whose egg is said to make dreams come true — is rearing its scaly head. As various townspeople, some good-hearted, some nefarious, reveal themselves to be monster hunters on the sly, can Herbert and Violet elude them and discover what happened to Violet’s kin? This lighthearted, fantastical mystery, featuring black-and-white spot illustrations, kicks off a trilogy of fantasies set in the seaside town.

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In the third mysterious tale of Eerie-on-Sea, it’s almost Ghastly Night, and the Shadowghast—an ancient spirit in a lantern—lurks in wait for the power to enslave the town. In this third adventure, shipwrecked orphan Herbert Lemon, Lost-and-Founder at the Grand Nautilus Hotel, must square off with a creature of town lore as he confronts a shadow from his past. While other towns celebrate Halloween, in Eerie-on-Sea it’s Ghastly Night, and a grim spirit in a lantern awaits its moment. Legend has it that if people fail to light manglewick candles on Ghastly Night, and if no showman conjures shadow puppets on the pier as an offering, the insulted Shadowghast will seize and devour the shadows of the living. This year, a professional theater troupe has been summoned, including a raven-haired magician named Caliastra with startling news of Herbie’s origins. No sooner have the players checked into the hotel than townspeople start vanishing into thin air, including the guardian of Herbie’s best friend, Violet Parma. It’s up to Herbie and Violet to separate truth from sleight of hand and solve the mystery of the Shadowghast lantern before darkness swallows them all.

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From the author and illustrator of Night at the Stadium and Day at the Beach comes a modern holiday classic about a chipmunk who has to learn the true meaning of Christmas. It is Christmas Eve and Little Chipmunk asks his mother, “What is Christmas, Mama?” His Mama tells him that Christmas is many things and as they walk together through the woods, Little Chipmunk sees badgers decorating their burrow with bright red berries, ducks exchanging holidays greetings on golden leaves, beetles carrying presents on their shiny backs, and geese singing in the winter sky. Each time he asks his mother if this is Christmas, and each time she answers, that yes, this is part of Christmas. Night falls and Little Chipmunk and his Mama snuggle in to sleep. When he wakes up on Christmas morning, he is surprised by the wonderland that greets him: all the world is blanketed in deep snow. And, then, one by one, Chipmunk and his mother see the geese, the badgers, the ducks, and the beetles, as well as some new forest friends—all gathered to celebrate joy and friendship, beauty and wonder, love and kindness—all of what Christmas truly means.

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A New York Times Best Illustrated Children's Book of 2011! A picture-book delight by a rising talent tells a cumulative tale with a mischievous twist. Features an audio read-along! The bear’s hat is gone, and he wants it back. Patiently and politely, he asks the animals he comes across, one by one, whether they have seen it. Each animal says no, some more elaborately than others. But just as the bear begins to despond, a deer comes by and asks a simple question that sparks the bear’s memory and renews his search with a vengeance. Told completely in dialogue, this delicious take on the classic repetitive tale plays out in sly illustrations laced with visual humor-- and winks at the reader with a wry irreverence that will have kids of all ages thrilled to be in on the joke.

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Think you can win a staring contest against an elephant? What about a gorilla, a cheetah, a fox, or an alligator? What about all them—AND a bunch of their other animal friends—at the same time? You're about to find out! Whatever you do DON'T BLINK! Readers will enjoy testing their own staring skills against a vibrant assortment of characters in this interactive picture book from talented new author Tom Booth.

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History, magic, and adventure collide in this riveting middle-grade fantasy novel about an unusual boy who unlocks an ancient relic—and with it, a forgotten world. Befriended by a band of young witches, Archibald Finch must quickly adapt to survive in Lemurea, where a battle born in the Middle Ages is still unfolding . . . Archibald is a risk-averse boy with quirks that earn him plenty of eye-rolls, especially from his older sister, Hailee. Things get worse when his parents move the family from London to his grandmother’s creepy manor in the English countryside. Now he has to deal with hairless dolls in the library, weird stone creatures on the roof, and a spooky forest at the edge of the backyard. But these turn out to be the least of Archibald's problems . . . One day, as he's exploring the cavernous house, he finds a curious globe that whisks him away to a secret world, hidden for 500 years. Archibald finds himself on a thrilling adventure full of medieval magic, mysterious symbols, and the strangest beasts, while Hailee—who witnessed her brother’s disappearance—embarks on a daring quest to find him.

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A middle-grade fantasy and nonstop adventure, The Train to Impossible Places by debut author P. G. Bell is as fun as it is full of heart, and the first book of a trilogy. A train that travels through impossible places. A boy trapped in a snow globe. And a girl who’s about to go on the adventure of a lifetime. The Impossible Postal Express is no ordinary train. It’s a troll-operated delivery service that runs everywhere from ocean-bottom shipwrecks, to Trollville, to space. But when this impossible train comes roaring through Suzy’s living room, her world turns upside down. After sneaking on board, Suzy suddenly finds herself Deputy Post Master aboard the train, and faced with her first delivery—to the evil Lady Crepuscula. Then, the package itself begs Suzy not to deliver him. A talking snow globe, Frederick has information Crepuscula could use to take over the entire Union of Impossible Places. But when protecting Frederick means putting her friends in danger, Suzy has to make a difficult choice—with the fate of the entire Union at stake.

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A little boy visits an art museum for the first time in this fun, sweet picture book about first experiences and seeing things from new perspectives. Simon is having a great time at the museum with his parents. There are slippery, slidey floors! Pigeons flying around the reflecting pool! And cheesecake in the café! But they’re not really here for any of that. No, Simon has to look at art. And more art. So. Much. Art. There’s so much art that soon Simon needs to take a break and finds somewhere to sit. From his bench, he begins to notice how many different people are visiting the museum and the many different ways they react to the art they see. Some people are alone. Some are in groups. Some people smile. Some shake their heads. Some even shed a tear. And Simon is right in the center of it, watching until he’s inspired to give all the art another try. By the end of the day, he may even find a piece that can rival a slice of cheesecake!

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Arthur (Art) Mumby and his irritating sister Myrtle live with their father in the huge and rambling house, Larklight, travelling through space on a remote orbit far beyond the Moon. One ordinary sort of morning they receive a correspondence informing them that a gentleman is on his way to visit, a Mr Webster. Visitors to Larklight are rare if not unique, and a frenzy of preparation ensues. But it is entirely the wrong sort of preparation, as they discover when their guest arrives, and a Dreadful and Terrifying (and Marvellous) adventure begins. It takes them to the furthest reaches of Known Space, where they must battle the evil First Ones in a desperate attempt to save each other - and the Universe. Recounted through the eyes of Art himself, Larklight is sumptuously designed and illustrated throughout.

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A witch named Abby and her three friends—a wolf-girl, a ghost, and a pumpkinhead—band together to try and save their supernatural town from an invasion of rabid (but adorable!) chaos bunnies in this enchanting middle-grade graphic novel for fans of Making Friends, The Okay Witch, and Lumberjanes. It’s fall break in the supernatural town of North Haven, and young witch Abby’s plans include pitching in at her mom’s magical coffee shop, practicing her potion making, and playing board games with her best friends—a pumpkinhead, a wolf-girl, and a ghost. But when Abby finds her younger sister being picked on by some speed demons, she lets out a burst of magic so strong, it opens a portal to a realm of chaos bunnies. And while these bunnies may look cute, they’re about to bring the a-hop-ocalypse (and get Abby in a cauldronful of trouble) unless she figures out a way to reverse the powerful magic she unwittingly released. What’s a witch to do? In this deliciously humorous, cozy, and bewitching graphic novel, sometimes the most of powerful magic comes from our connections to family and friends (but kicking bunny butt is great, too).

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'Brilliantly entertaining & thought provoking . . . I am in total awe.' David Walliams 'Proper, sparkly, witty, enticing storytelling . . . It's perfect.' Hilary McKay Packed with mystery, adventure and laughs, Noah's Gold is the exciting novel from the bestselling, multi-award-winning author of Millions and Cosmic, Frank Cottrell-Boyce. Fully illustrated in black and white throughout by Steven Lenton, this is perfect for readers of 9+. Being the smallest doesn't stop you having the biggest ideas. Eleven-year old Noah sneaks along on his big sister's geography field trip. Everything goes wrong! Six kids are marooned on an uninhabited island. Their teacher has vanished. They're hungry. Their phones don't work and Noah has broken the internet. There's no way of contacting home . . . Disaster! Until Noah discovers a treasure map and the gang goes in search of gold. 'A writer of comic genius - he has something of Roald Dahl’s magic, but more heart' – Sunday Telegraph

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‘A thrilling, original, evocative and eerie tale - I adored it!’ Michelle Harrison, author of A Pinch of Magic ‘A thrilling page-turner. Madame Pinchbeck is a gloriously Dickensian villain’ Abi Elphinstone, author of Sky Song 'Ghosts, gadgets, likeable villains and unlikely heroes: The Vanishing Trick is a dark and dazzling adventure’ Emma Carroll, author of Letters from the Lighthouse ‘A completely enthralling tale, oozing with atmosphere and originality’ Catherine Doyle, author of The Storm Keeper's Island ‘Jenni Spangler is the next big voice in children’s magical history novels’ Lucy Powrie, author of The Paper & Hearts Society 'Deliciously dark and atmospheric … I couldn’t get enough' Nizrana Farook, author of The Girl Who Stole An Elephant 'A spectacular heart-stopping adventure in a dark and dangerous Victorian world' Tamsin Winter, author of Jemima Small Versus the Universe 'An eventful gothic adventure full of secrets and surprises' Sunday Times Book of The Week? Step into a world of secrets, folklore and illusions, where nothing is as it seems and magic is at play… Madame Augustina Pinchbeck, travels the country conjuring the spirits of dearly departed loved ones... for a price. Whilst her ability to contact ghosts is a game of smoke and mirrors, there is real magic behind her tricks too - if you know where to look. Through a magical trade, she persuades children to part with precious objects, promising to use her powers to help them. But Pinchbeck is a deceiver, instead turning their items into enchanted Cabinets that bind the children to her and into which she can vanish and summon them at will. When Pinchbeck captures orphan Leander, events are set into motion that see him and his new friends Charlotte and Felix, in a race against time to break Pinchbeck’s spell, before one of them vanishes forever… #TheVanishingTrick A historical adventure with a magical twist from an outstanding debut talent. Perfect for fans of Michelle Harrison, Sophie Anderson and Emma Carroll.

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When twelve-year-old, UFO-obsessed, Lucy Sladan sneaks out in the middle of a thunderstorm to investigate the unexplained disappearances in her hometown of Sticky Pines, she finds more than she bargained for: a huge hairy creature, a thirteen-year-old stranger named Milo Fisher and a deep-rooted secret. Together, Lucy and Milo become entwined in a mystery that threatens to engulf the whole town of Sticky Pines and its weird and wonderful residents. Sticky Pines: The Bigwoof Conspiracy is the debut novel for children by the talented Dashe Roberts.

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Hana has signed up to play the violin at the talent show, even though she’s only had three lessons. Her brothers predict disaster. But Hana practices and practices, inspired by her grandfather, or Ojiichan, who played the violin every day when she visited him in Japan. As Hana takes the stage, doubt is all she can hear, until she recalls her grandfather’s words of encouragement, and shows the audience how beautiful music can take many forms.

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The Little Witch's Book of Spells is an enchanting compendium of spells, potions, and activities for kids 8 to 12 years old. Young witches-in-training will discover spells to resolve problems, foster friendship, and engage with the natural world. This spellbinding book guides readers on how to craft a magic wand, befriend a fairy, and read tea leaves, as well as glossaries of magical terms and symbols. • A playful and immersive guidebook to all things magical • Filled with simple activities using easily found ingredients • Complete with lush illustrations The Little Witch's Book of Spells harnesses magic and the imagination to help little witches feel powerful, tap into creative energy, and practice self-love. Spells and activities include Best Friends Forever Spell, Jump Rope Protection Spell, Get Well Soon Elixir, Blanket Fort Magical Fortress Spell, How to Make a Magical Fairy Garden, and Mermaid Bath Spell. • Perfect for young readers interested in magic, fans of Harry Potter, Sabrina the Teenage Witch, and fantasy series featuring witches • A mystical, fun, and empowering book of spells that will have any child enthralled by the magical world • Great for millennial parents who want to encourage imagination, creativity, and play • You'll love this book if you love books like The Book of the Secrets of Merlin Wizardology by Candlewick Press, Fairyopolis: A Flower Fairies Journal by Glen Bird and Liz Catchpole, and The Unofficial Harry Potter Spellbook: Wizard Training by Michael Gonzalez.

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Maeve’s strangely astute tarot readings make her the talk of the school, until a classmate draws a chilling and unfamiliar card—and then disappears. After Maeve finds a pack of tarot cards while cleaning out a closet during her in-school suspension, she quickly becomes the most sought-after diviner at St. Bernadette’s Catholic school. But when Maeve’s ex–best friend, Lily, draws an unsettling card called The Housekeeper that Maeve has never seen before, the session devolves into a heated argument that ends with Maeve wishing aloud that Lily would disappear. When Lily isn’t at school the next Monday, Maeve learns her ex-friend has vanished without a trace. Shunned by her classmates and struggling to preserve a fledgling romance with Lily's gender-fluid sibling, Roe, Maeve must dig deep into her connection with the cards to search for clues the police cannot find—even if they lead to the terrifying Housekeeper herself. Set in an Irish town where the church’s tight hold has loosened and new freedoms are trying to take root, this sharply contemporary story is witty, gripping, and tinged with mysticism.

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When puzzle-loving Kip Bramley receives a cryptic invitation, delivered by a beetle-shaped drone that appears to be breathing, he has no idea that his world is about to change forever. Very soon he finds himself at Quicksmiths College of Strange Energy, hunting for riddles set 400 years earlier by a mysterious genius. But this isn't any ordinary treasure hunt: as the clock counts down, Kip will need all the help he can get from his loyal new friends and his faithful pet flying squirrel, Pinky. With danger mounting, it seems much more is at stake for Kip and his family than he could ever have imagined. Welcome to the dazzling new world of Quicksmiths, where you will encounter Strange Energy, the Mowl, Wormholes, Dark Forces and the tantalising riddle of the Ark of Ideas. A thrilling debut, full of danger, magic and friendship. First in the Quicksmiths series.

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"Stunning. . . . a bit like if you took Charlie and the Chocolate Factory and Monsters Inc. and shoved them in a TARDIS."—Buzzfeed It’s a tentacled, inventive, gooey, world in there. . . . Elliot Von Doppler and his friend Leslie think nothing ever happens in Bickleburgh, except inside the gleaming headquarters of DENKi-3000—the world’s eighth-largest electronics factory. Beneath the glass towers and glittering skywalks, there's a rambling old mansion from which all the company’s amazing inventions spring forth. And no one except Uncle Archie knows what’s behind the second-to-last door at the end of the hall. Until Elliot and Leslie are invited to take a glimpse inside. They find stooped, troll-like creatures with jutting jaws and broken teeth. Tiny winged things that sparkle as they fly. And huge, hulking, hairy nonhumans (with horns). It is unlike anything they’ve ever seen. But when Chuck Brickweather threatens to shut down the DENKi-3000 factory if a new product isn’t presented soon, the creatures know they are in danger. And when Uncle Archie vanishes, it’s up to Elliot, Leslie, and every one of the unusual, er, “employees” to create an invention so astonishing it will save the Creature Department.

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Dan can see ghosts. See them, speak to them, and sometimes help them - for a price. Dan and his ghostly sidekick Simon (who took a bullet in the brain a few hundred years ago) help the unquiet dead solve their problems and move on to wherever they go. But when they take on the case of a teenage shoplifter, things start to spin out of control. Soon Dan is up against a very dangerous and very badly dressed gangster, and he's also got to cope with a rather unusual vicar, the ghost of a Victorian stage magician who cut off his own head (don't ask) and a spot of grave robbing. It's all in a night's work...

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Fans of Amulet, Zita the Spacegirl, and Hilo will love this second volume in the Secondhand Heroes graphic novel series. Two ordinary objects turned a pair of brothers into superheroes. Now they must fight the evil Trench right in their own neighborhood. When Tuck and Hudson return from their first adventure as the superheroes Stretch and Brella, they’re still reeling from the shock of their newfound powers. But there’s no time to slow down. Trench, a supervillain whose powers came from the very same garage sale where Tuck and Hudson found their magic scarves and umbrella, lives around the corner—and he’s out to get the brother superhero duo. With help from their squirrel companion, Steen, and another newly minted superhero, a neighborhood girl named Elvira, the brothers keep fighting the good fight, with plenty of action and adventure along the way.

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When her father goes missing, thirteen-year-old Lily Hartman must team up with a clockmaker's son, Robert, and her mechanimal fox, Malkin, to solve the mystery of her father's disappearance and his world-changing invention, a perpetual motion machine called the Cogheart.

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Bookish puzzles, phantom mysteries, and evil curses await as Elizabeth returns to Winterhouse in Book 2 of this magical series. Back at the Winterhouse hotel for another holiday season, Elizabeth and Freddy dig deeper into the mystery surrounding Riley S. Granger, a hotel guest who left behind odd artifacts—one being a magical book that the evil Gracella Winters once attempted to use to gain destructive power over the entire Falls lineage. The two friends follow a trail of clues, inadvertently attracting the attention of a suspicious new hotel guest: Elana Vesper. The clock is ticking as Elizabeth and Freddy struggle to figure out whether Elana is merely a pawn or a player in the plot to revive the spirit of Gracella. If that wasn’t enough, Elizabeth suspects she is coming into her own special powers—and she’s fearful it might lead her right into Gracella’s vicious web. Mystery, adventure, and a winning friendship combine in this much anticipated sequel. Christy Ottaviano Books

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From bestselling author and winner of the Blue Peter Book Award, this is the sixth adventure set in the world of Podkin One-Ear. After capturing Charice, there is only one spirit left for Uki to find: Mortix, the most dangerous of all. With his friends Jori, Cole and Kree, Uki heads to Eisenfell - the greatest city in Hulstland - only to find that Mortix has taken control of Emperor Ash and is plotting to conquer the whole Five Realms with her terrifying army. Uki must dodge the Endwatch, the Shrikes, Clan Septys and the guards and find a way to complete his quest before all is lost. 'Storytelling perfection.' Sophie Anderson 'One of my sons very favourite authors.' Romesh Ranganathan 'Superb.' Max Porter 'It's jolly good fun . . . expect sequels to breed like . . . well, rabbits.' SFX on The Legend of Podkin One-Ear

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“A stunning book...a brand new take on the monster story.” —Eoin Colfer, international bestselling author of the Artemis Fowl series From award-winning author Pádraig Kenny comes an action-packed middle grade fantasy about a family of monsters, perfect for fans of Jonathan Auxier and Victoria Schwab. Mirabelle is part of a very unusual family. Between Uncle Bertram transforming into a ferocious grizzly bear and Aunt Eliza’s body being made entirely of spiders, it’s safe to say they are an extraordinary lot. To the human residents of Rookhaven Village, the family is a threat. So long ago, a treaty was reached between them—in return for sundries and supplies, the monsters won’t eat the townspeople—and an invisible glamour was set around the perimeter of the Manor to keep strangers out. But the glamour serves a second purpose: to keep Mirabelle and her family hidden from those who would do them harm. When two orphans—siblings Jem and Tom—stumble upon a tear in the magical field and open a door that was meant to stay locked, Mirabelle and her family are put in grave danger. A very real monster has locked onto their scent, and he has a hunger for their kind. At turns chilling and thought-provoking, and stunningly illustrated by Edward Bettison, Pádraig Kenny’s The Monsters of Rookhaven explores difference and empathy through the eyes of characters you won’t soon forget.

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Book 2 in the 6-part Magic Potions Shop series from the creators of the bestselling Fairytale Hairdresser, Abie Longstaff & Lauren Beard. Tibben is the potions apprentice, and helps Grandpa make spells to sell in their shop. Along with Wizz, a magical creature with a special gift for finding things, they set off on adventures to help the creatures of Arthwen. When the Water Sprites of Lake Sapphire start to feel poorly, it's up to Tibben and Wizz to find out what's making the enchanted waters of the kingdom dirty – can they solve the mystery? This is the second of Tibben's adventures in Arthwen, following book 1: The Young Apprentice. This series is perfect for building reading confidence, whether reading aloud or alone.

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The middle-grade debut of star picture-book author and illustrator Danielle Daniel Adventurous, trail-blazing Wolf lives in a northern mining town and spends her days exploring the mountains and wilderness with her three best friends Penny, Ann and Brandi. The girls’ secret refuge is their tree-house hideaway, Birchwood, Wolf’s favourite place on earth. When her beloved grandmother tells her that she is the great-granddaughter of a tree talker, Wolf knows that she is destined to protect the birch trees and wildlife that surround her. But Wolf’s mother doesn’t understand this connection at all. Not only is she reluctant to engage with their family’s Indigenous roots, she seems suspiciously on the wrong side of the environmental protection efforts in their hometown. To make matters worse, she’s just started dating an annoying new boyfriend named Roger, whose motives—and construction company—seem equally suspect. As summer arrives, so do bigger problems. Wolf and her friends discover orange plastic bands wrapped around the trees near their cherished hangout spot, and their once stable friendship seems on the verge of unravelling. Birchwood has given them so much—can they even stay together long enough to save this special place? With gorgeous yet understated language, Danielle Daniel beautifully captures an urgent and aching time in a young person’s life. To read this astonishing middle-grade debut is to have your heart broken and then tenderly mended.

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A spooky stand-alone middle-grade novel from Dan Poblocki, perfect for fans of John Bellairs and Mary Downing Hahn.

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For fans of portal fantasies like Jessica Townsend's Nevermoor, Colin Meloy's Wildwood, and The Spiderwick Chronicles by Tony DiTerlizzi and Holly Black, and unlike so many other fantasies that introduce readers to a world of enchantment and wonder, The Midnight Hour is one filled with beasts and monsters for readers looking to shine their flashlights under the covers.

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In this action-packed conclusion to the Time Castaways series from Liesl Shurtliff, New York Times bestselling author of Rump, it’s up to the Hudson kids to defeat Captain Vincent once and for all. With magic, mystery, and adventure, this series is perfect for fans of Escape from Mr. Lemoncello’s Library and Percy Jackson. With the power of the Aeternum, Captain Vincent can rewrite history to create his perfect future. And thanks to Alfred Nobel, the notorious inventor of dynamite, Captain Vincent will soon be able to erase people from time altogether—including those pesky Hudson kids. Mass chaos unfolds as time periods begin crashing into one another. Central Park becomes a playground for dinosaurs. The Metropolitan Museum of Art is overrun by the very historical figures it features. And the Hudsons begin to disappear, one by one, and Matt finds himself increasingly alone. But hope comes from an unexpected source: a Vermillion rebel and Hudson ally has been keeping her own timeline a secret. A race to the Forbidden City reveals that Captain Vincent broke the lock on the three pillars of the universe—matter, space, and time—that created order in the world. Only the Hudson kids are able to mend what he broke…and the key is in Matt’s birthplace, Ciudad Perdida, the Lost City of Colombia, where the Hudsons and Captain Vincent face off in the ultimate showdown—a battle for time itself.

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When infamous escapologist Jack Door breaks out from prison, he sets out for the town of Brackenbridge, determined to find his missing treasure—the Moonlocket. But when Lily and Robert unwittingly find themselves caught up in Jack Door’s search, they discover that Robert’s history holds the secret to the Moonlocket’s whereabouts.

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Foreword by M. G. Leonard: 'It's rare to find a book that's as useful as it is inspiring ... essential reading.' The indispensable guide to writing for children and young adults, this Yearbook provides inspirational articles from successful writers and illustrators, as well as details on who to contact across the media. It provides practical advice on all stages of the writing process from getting started, writing for different markets and genres, through to submission to literary agents and publishers as well as on the financial and legal aspects of being a writer. Widely recognised as the essential support for authors and illustrators working across all forms: fiction, non-fiction, poetry, screen and theatre, it is equally relevant to those wishing to self-publish as well as those seeking a traditional publisher-agent deal. New articles for 2022: Christopher Edge Plotting and pace in your middle-grade adventure L. D. Lapinski World-building in your fantasy fiction Anna Wilson Finding your voice and point of view Rachel Bladon The learning curve: writing for the children's educational market Jenny Bowman How to hire a freelance editor Sophie Clarke The life and works of a literary scout Rachel Rooney Writing poetry for children

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"Dib knows ZIM's sudden disappearance from Earth can only mean bad news for the human race. Can Dib stop him before Earth is just another alien-infested spaceside attraction like the universe’s biggest doughnut?" Written by Jhonen Vasquez and Eric Trueheart (Invader Zim show writer) and pencilled by Aaron Alexovich (Invader Zim character designer)!

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Packed full of inspirational articles from successful writers, illustrators and publishing experts, the Children's Writers' & Artists' Yearbook once again serves up the best independent advice to writers for children of all ages. Covering all aspects of the publishing process, across the full range of formats and genres, it will appeal to self-published writers as well as those seeking an agent-publisher or crowdfunded deal. Inside are up-to-date contact details for literary agents, publishers, prizes and grant-giving bodies, societies and creative organisations that support writers and illustrators. Universally recognised as the first port of call for all writers wanting to improve their work and their chances of getting published, this Yearbook contains an 'impressive raft of advice and notes on every aspect of the business' (Quentin Blake).

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As the Swarm boils in chaotic uncertainty, Arcturus Mengsk has seized this opportunity to bolster his Dominion forces. He has gathered a seasoned team of scientists—the best terran minds in the Koprulu sector—to unravel the secrets of the savage zerg and the enigmatic protoss. Because in this brutal corner of the galaxy, the human race is going to need every chance it can get. Collected here for the first time is Blizzard Entertainment’s revolutionary Project Blackstone transmedia campaign. It is a compilation of tightly woven short stories, journals, emails, chats, and tweets from the research staff of a top-secret government facility dedicated to shedding light on the mysteries of this sector. More than a simple anthology, this volume is a target-rich environment of weapons data, exotic alien science, and faceted backstory—the lore foundations of the StarCraft universe. © 2014 Blizzard Entertainment, Inc. All Rights Reserved.

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JB Sargent breaks into the literary world with Fiction Junction, a collection of short stories about friendship, love and heartache, and the characters that grow through the different hardships that they face. From Christmas time in a hospital to a spec-ops units struggle in a terrifying laboratory, and from a fifteen year old assassin dealing with his first crush and a young woman going through tribulations as a movie executive trying to find the one, no two stories are alike! Spanning several different imaginary worlds that span equally different thematic elements, JB Sargent shows that he can take his writing in diverse directions and still arrive at one simple point or moral, sometimes the things you need the most are friends, and sometimes what youre searching for comes up when you least expect it in the form of something you wouldnt.

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In this extraordinary fantasy epic, the #1 New York Times bestselling author of the Dresden Files leads readers into a world where the fate of the realm rests on the shoulders of a boy with no power to call his own... For a thousand years, the people of Alera have united against the aggressive and threatening races that inhabit the world, using their unique bond with the furies—elementals of earth, air, fire, water, wood, and metal. But in the remote Calderon Valley, the boy Tavi struggles with his lack of furycrafting. At fifteen, he has no wind fury to help him fly, no fire fury to light his lamps. Yet as the Alerans’ most savage enemy—the Marat horde—return to the Valley, Tavi’s courage and resourcefulness will be a power greater than any fury, one that could turn the tides of war...

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“One of the most enjoyable marriages of the fantasy and mystery genres on the shelves,”(Cinescape) the Dresden Files have become synonymous with action-packed urban fantasy and nonstop fun. Fool Moon continues the adventures of Jim Butcher’s most famous—and infamous—reluctant hero… You’d think there’d be a little more action for the only professional wizard listed in the Chicago phone book. But lately, Harry Dresden hasn’t been able to dredge up any kind of work: magical, mundane, or menial. Just when it looks like he can’t afford his next meal, a murder comes along that requires his particular brand of supernatural expertise. There’s a brutally mutilated corpse, and monstrous animal markings at the scene. Not to mention that the killing took place on the night of a full moon. Harry knows exactly where this case is headed. Take three guesses—and the first two don’t count...

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Continuing from Count to a Trillion, Menelaus Illation Montrose—Texas gunslinger, idealist, and posthuman genius—has gone into cryo-suspension following the discovery that, in 8,000 years, a powerful alien intelligence will reach Earth to assess humanity's value as slaves. Montrose intends to be alive to meet that threat, but he is awakened repeatedly throughout the centuries to confront the woes of an ever-changing and violent world, witnessing millennia of change compressed into a few years of subjective time. The result is a breathtaking vision of future history like nothing before imagined: sweeping, tumultuous, and evermore alien, as Montrose's immortal enemies and former shipmates from the starship Hermetic harness the forces of evolution and social engineering to continuously reshape the Earth in their image, seeking to create a version of man the approaching slavers will find worthy. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

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Wizard for hire Harry Dresden has to track down the things that go bump in the night in this novel in Jim Butcher's #1 New York Times bestselling series. There’s no love lost between Harry Dresden, the only wizard in the Chicago phone book, and the White Council of Wizards, who find him brash and undisciplined. But war with the vampires has thinned their ranks, so the Council has drafted Harry as a Warden and assigned him to look into rumors of black magic in the Windy City. As Harry adjusts to his new role, another problem arrives in the form of the tattooed and pierced daughter of an old friend—all grown up and already in trouble. Her boyfriend is the only suspect in what looks like a supernatural assault straight out of a horror film. Malevolent entities that feed on fear are loose in Chicago, but it’s all in a day’s work for a wizard, his faithful dog, and a talking skull named Bob...

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