Stormblood

Read or download online Stormblood ebook full in format Pdf, ePub, Kindle, and many more. Stormblood written by Jeremy Szal, published by Gollancz on 2020-06-04 with 544 pages for you to read. Stormblood is one from many Fiction books that available for free in the amazon kindle unlimited, click Get Book to start reading and download books online free now. With Kindle Unlimited Free trial, you can read as many books as you want today.

Stormblood

Stormblood

  • Author : Jeremy Szal
  • ISBN :
  • Category : Fiction
  • Publisher : Gollancz
  • Pages : 544
  • Release Date : 2020-06-04

Vakov Fukasawa used to be a Reaper: a bio-enhanced soldier fighting for the Harmony, against a brutal invading empire. He's still fighting now, on a different battlefield: taking on stormtech. To make him a perfect soldier, Harmony injected him with the DNA of an extinct alien race, altering his body chemistry and leaving him permanently addicted to adrenaline and aggression. But although they meant to create soldiers, at the same time Harmony created a new drug market that has millions hopelessly addicted to their own body chemistry. Vakov may have walked away from Harmony, but they still know where to find him, and his former Reaper colleagues are being murdered by someone, or something - and Vakov is appalled to learn his estranged brother is involved. Suddenly it's an investigation he can't turn down . . . but the closer he comes to the truth, the more addicted to stormtech he becomes. And it's possible the war isn't over, after all . . .

Vakov Fukasawa used to be a Reaper: a bio-enhanced soldier fighting for the Harmony, against a brutal invading empire. He's still fighting now, on a different battlefield: taking on stormtech. To make him a perfect soldier, Harmony injected him with the DNA of an extinct alien race, altering his body chemistry and leaving him permanently addicted to adrenaline and aggression. But although they meant to create soldiers, at the same time Harmony created a new drug market that has millions hopelessly addicted to their own body chemistry. Vakov may have walked away from Harmony, but they still know where to find him, and his former Reaper colleagues are being murdered by someone, or something - and Vakov is appalled to learn his estranged brother is involved. Suddenly it's an investigation he can't turn down . . . but the closer he comes to the truth, the more addicted to stormtech he becomes. And it's possible the war isn't over, after all . . .

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Vakov Fukasawa is a Reaper. An elite soldier injected with a dangerous drug called stormtech: the DNA of a genocidal alien race, the Shenoi. It makes him stronger, faster, more aggressive. At a price. A price that, if the House of Suns cult isn't stopped, all of humanity will have to pay. Vakov saved his estranged brother from the cult and killed their leader. Now they want his head on a spike, and they're hunting him and his friends down to get it, while continuing their mission to awaken the Shenoi and plunge the galaxy into mindless violence and chaos. There's a dangerous journey ahead, but Vakov and his misfit crew of eccentric aliens, troubled bounty hunters and rogue hackers will take any risk to stop the alien awakening. Only there's one risk Vakov hasn't shared: the one he himself poses. He got a terrifying glimpse of the Shenoi in the depths of interstellar space, and the violent nightmares he's suffered since suggest their DNA isn't just inside his body - he might already be fighting them for his mind . . . Praise for Stormblood: 'Stormblood is a high stakes adrenaline filled adventure featuring two estranged brothers suddenly on opposite ends of an addict's war. And it's real damn good' Nick Martell, author of THE KINGDOM OF LIARS 'A captivating military sci-fi debut. Stormblood tells a splendid story about two brothers divided by war that is full of comradeship, actions, and conflict' Novel Notions 'A magnificent and explosive adrenaline-fest . . . Szal's debut is an absolute must read for fans of gritty, action-packed, detective and military SF' Grimdark Magazine 'This frenetic, grisly sucker-punch of a book manages to be everything you could want from sci-fi, while also carving out its own niche with a rusty slingshiv.' Fantasy Book Review 'Vakov Fukasawa is a former soldier, addicted to the biotech inside his own body that makes him constantly crave for action. And there is plenty of action in this fast moving novel, but not at the expense of ideas, or of humanity, or of vivid descriptions of Szal's carefully imagined war-torn galaxy' Chris Beckett

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Travel through the exciting culinary world of FINAL FANTASY XIV. Journey through the rich culinary landscape of FINAL FANTASY XIV. Featuring favorite flavors from across Hydaelyn and Norvrandt and easy-to-follow instructions, this tome provides numerous tips on how to make the most of your ingredients. Start your day with Farmer’s Breakfast, a very famous and simple-yet-delightful dish; savor the Knight’s Bread of Coerthas; dive into La Noscea’s Rolanberry Cheesecake, and many more. · Exclusive Foreword written by game director, Naoki Yoshida. · Perfect for cooks of every skill level. With step-by-step directions and beautiful photos, learn to make iconic in-game foods, bringing the lush culinary landscape of FINAL FANTASY XIV to life. · Over 70 Recipes for every occasion. From quick snacks you can enjoy while exploring Eorzea to decadent desserts and meals fit for royalty, this book contains recipes for both simple and celebratory fare. · Inspiring Photography. Gorgeous photos of finished recipes help ensure success! · A stunning addition to your collection. This exquisitely detailed hardcover book is the perfect acquisition for your kitchen library—a must have for every FINAL FANTASY fan.

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Five very different sisters team up against their stepbrother to save their kingdom in this Norse-flavored fantasy epic—the start of a new series in the tradition of Naomi Novik, Peter V. Brett, and Robin Hobb. FIVE ROYAL SISTERS. ONE CROWN. They are the daughters of a king. Though they share the same royal blood, they could not be more different. Bluebell is a proud warrior, stronger than any man and with an ironclad heart to match. Rose’s heart is all too passionate: She is the queen of a neighboring kingdom who is risking everything for a forbidden love. Ash is discovering a dangerous talent for magic that might be a gift—or a curse. And then there are the twins—vain Ivy, who lives for admiration, and zealous Willow, who lives for the gods. But when their father is stricken by a mysterious ailment, these five sisters must embark on a desperate journey to save him and prevent their treacherous stepbrother from seizing the throne. Their mission: find the powerful witch who can cure the king. But to succeed on their quest, they must overcome their differences and hope that the secrets they hide from one another and the world are never brought to light. Because if this royal family breaks, it could destroy the kingdom. The saga continues in . . . SISTERS OF THE FIRE Praise for Daughters of the Storm “[Daughters of the Storm] is a twisty high fantasy . . . exploring political machinations and the relationships between sisters; betrayal lurks at every turn.”—The Washington Post “This fantastic series opener, powered by an engaging, female-led cast of characters, is riveting from page one right through to the end, with almost every scene bringing new excitement and intrigue. All of the five leading women are richly drawn, with distinct voices and multidimensional personalities that never slip into caricature. [Kim] Wilkins sketches these royals with nuance and sensitivity, making even the vexing characters like careless Ivy and the villainous Wylm feel worthy of our sympathy. . . . Wilkins has struck gold with her thrilling high fantasy world. Book two can’t arrive soon enough!”—RT Book Reviews “Readers who enjoy epic journeys and strong female protagonists will enjoy Wilkins’s first installment of her new Sisters of the Fire series.”—Booklist

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The first book in The Last War series: a debut epic fantasy full of crunching revolutionary action, twisted magic, and hard choices in dark times. The war is over. The enemy won. Jia's people learned the hard way that there are no second chances. The Egril, their ancient enemy, struck with magic so devastating that Jia's armies were wiped out. Now terror reigns in the streets, and friend turns on friend just to live another day. Somehow Tinnstra - a deserter, a failure, nothing but a coward - survived. She wants no more than to hide from the chaos. But dragged into a desperate plot to retake Jia, surrounded by people willing to do anything to win the fight, this time Tinnstra will need to do more than hide. If Jia is to get a second chance after all, this time she will need to be a hero. With all the grit of Joe Abercrombie, Mark Lawrence and Ed McDonald, this is fantasy with the sharpest of edges. * * * * * * * * * * 'The next Game of Thrones' Glen Cook, author of The Black Company 'Tarantino crossed with David Gemmell' Peter McLean, author of Priest of Bones 'A powerful debut' Gavin Smith, author of The Bastard Legion

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From #1 New York Times bestselling author Brandon Sanderson, The Way of Kings, Book One of the Stormlight Archive begins an incredible new saga of epic proportion. Roshar is a world of stone and storms. Uncanny tempests of incredible power sweep across the rocky terrain so frequently that they have shaped ecology and civilization alike. Animals hide in shells, trees pull in branches, and grass retracts into the soilless ground. Cities are built only where the topography offers shelter. It has been centuries since the fall of the ten consecrated orders known as the Knights Radiant, but their Shardblades and Shardplate remain: mystical swords and suits of armor that transform ordinary men into near-invincible warriors. Men trade kingdoms for Shardblades. Wars were fought for them, and won by them. One such war rages on a ruined landscape called the Shattered Plains. There, Kaladin, who traded his medical apprenticeship for a spear to protect his little brother, has been reduced to slavery. In a war that makes no sense, where ten armies fight separately against a single foe, he struggles to save his men and to fathom the leaders who consider them expendable. Brightlord Dalinar Kholin commands one of those other armies. Like his brother, the late king, he is fascinated by an ancient text called The Way of Kings. Troubled by over-powering visions of ancient times and the Knights Radiant, he has begun to doubt his own sanity. Across the ocean, an untried young woman named Shallan seeks to train under an eminent scholar and notorious heretic, Dalinar's niece, Jasnah. Though she genuinely loves learning, Shallan's motives are less than pure. As she plans a daring theft, her research for Jasnah hints at secrets of the Knights Radiant and the true cause of the war. The result of over ten years of planning, writing, and world-building, The Way of Kings is but the opening movement of the Stormlight Archive, a bold masterpiece in the making. Speak again the ancient oaths: Life before death. Strength before weakness. Journey before Destination. and return to men the Shards they once bore. The Knights Radiant must stand again. Other Tor books by Brandon Sanderson The Cosmere The Stormlight Archive The Way of Kings Words of Radiance Edgedancer (Novella) Oathbringer The Mistborn trilogy Mistborn: The Final Empire The Well of Ascension The Hero of Ages Mistborn: The Wax and Wayne series Alloy of Law Shadows of Self Bands of Mourning Collection Arcanum Unbounded Other Cosmere novels Elantris Warbreaker The Alcatraz vs. the Evil Librarians series Alcatraz vs. the Evil Librarians The Scrivener's Bones The Knights of Crystallia The Shattered Lens The Dark Talent The Rithmatist series The Rithmatist Other books by Brandon Sanderson The Reckoners Steelheart Firefight Calamity At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

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Gangster, soldier, priest. Queen's Man. Governor. 'If you haven't yet picked up this riveting and unique series, I highly recommend you do' Fantasy Book Critic Tomas Piety has everything he ever wanted. In public he's a wealthy, highly respected businessman, happily married to a beautiful woman and governor of his home city of Ellinburg. In private, he's no longer a gang lord, head of the Pious Men, but one of the Queen's Men, invisible and officially non-existent, working in secret to protect his country. The queen's sudden death sees him summoned him back to the capital - where he discovers his boss, Dieter Vogel, Provost Marshal of the Queen's Men, is busy tightening his stranglehold on the country. Just as he once fought for his Pious Men, Tomas must now bend all his wit and hard-won wisdom to protect his queen - even when he can't always tell if he's on the right side. Tomas has started to ask himself, what is the price of power? And more importantly, is it one he is willing to pay? 'If you like your fantasy with a side of dark and gritty, you won't want to miss this' CHRISTINA HENRY, bestselling author of The Girl in Red on Priest of Lies

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This high-octane adventure is set in the same world as Neal Asher's acclaimed Polity universe. It's a thrilling, fast-paced standalone novel, perfect for fans of Alastair Reynolds and Stephen Baxter. Created to die – determined to live . . . Jack Four – one of twenty human clones – has been created to be sold. His purchasers are the alien prador and they only want him for their experimentation program. But there is something different about Jack. The prador’s king has been mutated by the Spatterjay virus into a monstrous creature, along with his children. They were infected by the virus during the last humans-versus-prador war, now lapsed into an uneasy truce. But the prador are always looking for new weapons – and their experimentation program might give them the edge they seek. Suzeal trades human slaves out of the Stratogaster Space Station. She thinks the rewards are worth the risks, but all that is about to change. The Station was once a zoo, containing monsters from across known space. All the monsters now dwell on the planet below, but they aren’t as contained as they seem. And a vengeful clone may be the worst danger of all. ‘Neal Asher’s books are like an adrenaline shot targeted directly for the brain’ John Scalzi, author of the Old Man’s War series 'Magnificently awesome. Then Asher turns it up to eleven' Peter F. Hamilton, author of Salvation and others, on Asher's The Soldier

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In this “excellent fantasy debut, with engaging world-building and a good mix between action and character” (Brandon Sanders, #1 New York Times bestselling author of The Stormlight Archive series), a story of secrets, rebellion, and murder are shattering the Hollows, where magic costs memory to use, and only the son of the kingdom’s despised traitor holds the truth. Michael is branded a traitor as a child because of the murder of the king’s nine-year-old son, by his father David Kingman. Ten years later on Michael lives a hardscrabble life, with his sister Gwen, performing crimes with his friends against minor royals in a weak attempt at striking back at the world that rejects him and his family. In a world where memory is the coin that pays for magic, Michael knows something is there in the hot white emptiness of his mind. So when the opportunity arrives to get folded back into court, via the most politically dangerous member of the kingdom’s royal council, Michael takes it, desperate to find a way back to his past. He discovers a royal family that is spiraling into a self-serving dictatorship as gun-wielding rebels clash magically trained militia. What the truth holds is a set of shocking revelations that will completely change the Hollows, if Michael and his friends and family can survive long enough to see it. In a “symphony of loyalty, greed, family, and betrayal” (Tamora Pierce, #1 New York Times bestselling author of Tempests and Slaughter) this spellbinding novel “creates a solid foundation for (hopefully) a much longer narrative to come” (Kirkus Reviews).

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As an empire dies, three warriors will rise. They will have to ride the storm or drown in its blood. "An exciting new author in fantasy." —Mark Lawrence, author of Red Sister Seventeen years after rebels stormed the streets, factions divide Kisia. Only the firm hand of the god-emperor holds the empire together. But when an unexpected betrayal destroys a tense alliance with neighboring Chiltae, all that has been won comes crashing down. In Kisia, Princess Miko Ts'ai is a prisoner in her own castle. She dreams of claiming her empire, but the path to power could rip it, and her family, asunder. In Chiltae, assassin Cassandra Marius is plagued by the voices of the dead. Desperate, she accepts a contract that promises to reward her with a cure if she helps an empire fall. And on the border between nations, Captain Rah e'Torin and his warriors are exiles forced to fight in a foreign war or die. War built the Kisian Empire. War will tear it down. We Ride the Storm is the epic launch of a bold and brutal fantasy series, perfect for readers of Mark Lawrence, John Gwynne, and Brian Staveley. Praise for The Reborn Empire: "Imaginative world building, a pace that builds perfectly to a heart-pounding finale and captivating characters. Highly recommended." —John Gwynne, author of The Faithful and the Fallen "A complex tale of war, politics, and lust for power." —The Guardian The Reborn Empire We Ride the Storm We Lie with Death For more from Devin Madson, check out: The Vengeance Trilogy The Blood of Whisperers The Gods of Vice The Grave at Storm's End

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From the author of the thrilling science-fiction epic Children of Time, winner of the prestigious Arthur C. Clarke Award. Shards of Earth is the first high-octane, far-future space adventure in Adrian Tchaikovsky' Final Architecture trilogy. 'One of the most interesting and accomplished writers in speculative fiction' – Christopher Paolini The war is over. Its heroes forgotten. Until one chance discovery . . . Idris has neither aged nor slept since they remade his mind in the war. And one of humanity’s heroes now scrapes by on a freelance salvage vessel, to avoid the attention of greater powers. Eighty years ago, Earth was destroyed by an alien enemy. Many escaped, but millions more died. So mankind created enhanced humans such as Idris - who could communicate mind-to-mind with our aggressors. Then these ‘Architects’ simply disappeared and Idris and his kind became obsolete. Now, Idris and his crew have something strange, abandoned in space. It’s clearly the work of the Architects – but are they really returning? And if so, why? Hunted by gangsters, cults and governments, Idris and his crew race across the galaxy as they search for answers. For they now possess something of incalculable value, and many would kill to obtain it. Praise for Adrian Tchaikovsky: 'Enthralling, epic, immersive and hugely intelligent' – Stephen Baxter on Shards of Earth 'He writes incredibly enjoyable sci-fi, full of life and ideas' – Patrick Ness ‘Brilliant science fiction’ – James McAvoy on Children of Time

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When you are all out of heroes, all that’s left are the villains. Black Herran was a dread demonologist, and the most ruthless general in all Essoran. She assembled the six most fearsome warriors to captain her armies: a necromancer, a vampire lord, a demigod, an orcish warleader, a pirate queen, and a twisted alchemist. Together they brought the whole continent to its knees… Until the day she abandoned her army, on the eve of total victory. 40 years later, she must bring her former captains back together for one final stand, in the small town of Tarnbrooke – the last bastion against a fanatical new enemy tearing through the land, intent on finishing the job Black Herran started years before. Seven bloodthirsty monsters. One town. Their last hope. File Under: Fantasy [ Heroes or Horrors? | Flames and Faith | Blood and Guts | Hell Demons ]

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In a world that's lost its magic, a former soldier turned PI solves cases for the fantasy creatures whose lives he ruined in an imaginative debut fantasy by Black Sails actor Luke Arnold. Welcome to Sunder City. The magic is gone but the monsters remain. I'm Fetch Phillips, just like it says on the window. There are a few things you should know before you hire me: 1. Sobriety costs extra. 2. My services are confidential. 3. I don't work for humans. It's nothing personal--I'm human myself. But after what happened to the magic, it's not the humans who need my help. Walk the streets of Sunder City and meet Fetch, his magical clients, and a darkly imagined world perfect for readers of Ben Aaronovitch and Jim Butcher. Praise for The Last Smile in Sunder City: "A richly imagined world...Winningly combining the grit of Chinatown with the quirky charm of Harry Potter, this series opener is sure to have readers coming back for more." ―Publishers Weekly "A marvelous noir voice; Arnold has captured the spirit of the genre perfectly and wrapped it around a fantasy setting with consummate skill." ―Peter McLean, author of Priest of Bones Fetch Phillips Novels The Last Smile in Sunder City Dead Man in a Ditch One Foot in the Fade

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New Authors and collections. Following the great success of 2015's Gothic Fantasy, deluxe edition short story compilations, this latest in the series is packed with tales set in bleak and paradisiacal worlds of boundless imagination from classic authors and exciting budding contemporary writers. Classic authors include Edward Bellamy, Samuel Butler, Robert W. Chambers, Fyodor Dostoevsky, Rokeya Sakhawat Hossain, Richard Jefferies, Rudyard Kipling, Jack London, Thomas More, William Morris, Mary Shelley, Voltaire.

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'The underrated McAuley is in top form in this hard science fiction novel with heart.' Washington Post Book World On a giant artificial world surrounding an artificial sun, one man - a lucidor, a keeper of the peace, a policeman - is on the hunt. His target was responsible for an atrocity, but is too valuable to the government to be truly punished. Instead he has been sent to the frontlines of the war, to use his unique talents on the enemy. So the lucidor has ignored orders, deserted from his job, left his home and thrown his life away, in order to finally claim justice. Separated by massive seas, the various maps dotted on the surface of this world rarely contact each other. But something has begun to infiltrate the edges of the lucidor's map, something that genetically alters animals and plants and turns them into killers. Only the lucidor knows the depths to which his quarry will sink in order to survive, only the lucidor can capture him. The way is long and dangerous. The lucidor's government has set hunters after him. He has no friends, no resources, no plan. But he does have a mission.

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“A truly extraordinary saga . . . The characterizations are consistently superb, and [Hobb] animates everything with love for and knowledge of the sea.”—Booklist Bingtown is a hub of exotic trade and home to a merchant nobility famed for its liveships—rare vessels carved from wizardwood, which ripens magically into sentient awareness. Now the fortunes of one of Bingtown’s oldest families rest on the newly awakened liveship Vivacia. For Althea Vestrit, the ship is her rightful legacy. For Althea’s young nephew, wrenched from his religious studies and forced to serve aboard the ship, the Vivacia is a life sentence. But the fate of the ship—and the Vestrits—may ultimately lie in the hands of an outsider: the ruthless buccaneer captain Kennit, who plans to seize power over the Pirate Isles by capturing a liveship and bending it to his will. BONUS: This edition includes an excerpt from Robin Hobb's Mad Ship. Praise for Robin Hobb and the Liveship Traders Trilogy “Fantasy as it ought to be written . . . Robin Hobb’s books are diamonds in a sea of zircons.”—George R. R. Martin “A major work of high fantasy, reading like a cross between Tolkien and Patrick O’Brian . . . one of the finest fantasy sagas to bridge the millennium.”—Publishers Weekly “Rich, complex . . . [Hobb’s] plotting is complex but tightly controlled, and her descriptive powers match her excellent visual imagination. But her chief virtue is that she delineates character extremely well.”—Interzone

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From #1 New York Times bestselling author Brandon Sanderson, Words of Radiance, Book Two of the Stormlight Archive, continues the immersive fantasy epic that The Way of Kings began. Expected by his enemies to die the miserable death of a military slave, Kaladin survived to be given command of the royal bodyguards, a controversial first for a low-status "darkeyes." Now he must protect the king and Dalinar from every common peril as well as the distinctly uncommon threat of the Assassin, all while secretly struggling to master remarkable new powers that are somehow linked to his honorspren, Syl. The Assassin, Szeth, is active again, murdering rulers all over the world of Roshar, using his baffling powers to thwart every bodyguard and elude all pursuers. Among his prime targets is Highprince Dalinar, widely considered the power behind the Alethi throne. His leading role in the war would seem reason enough, but the Assassin's master has much deeper motives. Brilliant but troubled Shallan strives along a parallel path. Despite being broken in ways she refuses to acknowledge, she bears a terrible burden: to somehow prevent the return of the legendary Voidbringers and the civilization-ending Desolation that will follow. The secrets she needs can be found at the Shattered Plains, but just arriving there proves more difficult than she could have imagined. Meanwhile, at the heart of the Shattered Plains, the Parshendi are making an epochal decision. Hard pressed by years of Alethi attacks, their numbers ever shrinking, they are convinced by their war leader, Eshonai, to risk everything on a desperate gamble with the very supernatural forces they once fled. The possible consequences for Parshendi and humans alike, indeed, for Roshar itself, are as dangerous as they are incalculable. Other Tor books by Brandon Sanderson The Cosmere The Stormlight Archive The Way of Kings Words of Radiance Edgedancer (Novella) Oathbringer The Mistborn trilogy Mistborn: The Final Empire The Well of Ascension The Hero of Ages Mistborn: The Wax and Wayne series Alloy of Law Shadows of Self Bands of Mourning Collection Arcanum Unbounded Other Cosmere novels Elantris Warbreaker The Alcatraz vs. the Evil Librarians series Alcatraz vs. the Evil Librarians The Scrivener's Bones The Knights of Crystallia The Shattered Lens The Dark Talent The Rithmatist series The Rithmatist Other books by Brandon Sanderson The Reckoners Steelheart Firefight Calamity At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

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Out in the darkness of space, something is targeting the Greatships. With their vast cargo holds and a crew that could fill a city, the Greatships are the lifeblood of human occupied space, transporting an unimaginable volume - and value - of goods from City, the greatest human orbital, all the way to Tradepoint at the other, to trade for xenoglas with an unknowable alien species. It has always been Marca Nbaro's dream to achieve the near-impossible: escape her upbringing and venture into space. All it took, to make her way onto the crew of the Greatship Athens was thousands of hours in simulators, dedication, and pawning or selling every scrap of her old life in order to forge a new one. But though she's made her way onboard with faked papers, leaving her old life - and scandals - behind isn't so easy. She may have just combined all the dangers of her former life, with all the perils of the new . . .

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In this dark, dangerous, roller coaster of a debut, a young man sets out on a single-minded quest for revenge across a breathtaking multiverse filled with aliens, mind-bending tech, and ships beyond his wildest imagining. Essa Hansen’s is a bold new voice for the next generation of science fiction readers. Caiden's planet is destroyed. His family gone. And, his only hope for survival is a crew of misfit aliens and a mysterious ship that seems to have a soul and a universe of its own. Together they will show him that the universe is much bigger, much more advanced, and much more mysterious than Caiden had ever imagined. But the universe hides dangers as well, and soon Caiden has his own plans. He vows to do anything it takes to get revenge on the slavers who murdered his people and took away his home. To destroy their regime, he must infiltrate and dismantle them from the inside, or die trying. Finalist for r/Fantasy Stabby Awards for Best Debut! One of the most highly praised science fiction debuts of the year: “A killer story with real heart and soul."-Alastair Reynolds “A fast-paced, action-filled ride through the multiverse” - Library Journal (starred) “A strong, rollercoaster of a debut." – Gareth L Powell “Gripping and inventive” – Megan E O’Keefe “Mesmerizing” – Fantasy Book Critic “Reads like a Becky Chambers novel crossed with Firefly”—Michael Mammay The Graven Trilogy Nophek Gloss Azura Ghost

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The city burned beneath the Dreaming Moon. In the ancient city-state of Gujaareh, peace is the only law. Upon its rooftops and amongst the shadows of its cobbled streets wait the Gatherers - the keepers of this peace. Priests of the dream-goddess, their duty is to harvest the magic of the sleeping mind and use it to heal, soothe . . . and kill those judged corrupt. But when a conspiracy blooms within Gujaareh's great temple, Ehiru - the most famous of the city's Gatherers - must question everything he knows. Someone, or something, is murdering dreamers in the goddess' name, stalking its prey both in Gujaareh's alleys and the realm of dreams. Ehiru must now protect the woman he was sent to kill - or watch the city be devoured by war and forbidden magic. Dreamblood DuologyThe Killing MoonThe Shadowed Sun For more from N. K. Jemisin, check out: The Inheritance Trilogy The Hundred Thousand KingdomsThe Broken KingdomsThe Kingdom of Gods The Inheritance Trilogy (omnibus edition) Shades in Shadow: An Inheritance Triptych (e-only short fiction) The Awakened Kingdom (e-only novella) The Broken Earth series The Fifth SeasonThe Obelisk Gate

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DIE HIMMELSLICHTER TANZEN ZU EINEM LIED, DAS NIEMAND HÖRT. Viele tausend Jahre ist es her, seit die letzte Erzkönigin in Norfaega herrschte. Nach einem vernichtenden Krieg ist der Kontinent in einzelne Höfe zerbrochen. Mit beispielloser Grausamkeit strebt die sadistische Königin Lamia nach der Alleinherrschaft. Ihre gefährlichste Waffe: Rodric Blackthorne, der Blutritter. Er trägt die schwarze Rún auf seinem Arm, ein Zeichen, das ihn zum mächtigsten Mann seiner Zeit macht. Als Angehörige eines der letzten freien Höfe muss die kleine Lyraine mit ansehen, wie ihr Zuhause zerstört und ihre Familie brutal ermordet wird. Der Seher Varcas nimmt sich ihrer an und versteckt sie, doch Lamias Häscher und Varcas' eigene dunkle Vergangenheit sind ihnen stets auf den Fersen. Als Lyraines wahre Natur zum Vorschein kommt, muss Rodric eine Entscheidung treffen, wem seine Loyalität tatsächlich gilt: seiner düsteren Bestimmung – oder dem Ruf einer Königin? "Voller unerwarteter Wendungen und Wunder. Eine neue, aufregende Stimme in der Fantasy – was für ein Debüt!" Mara Volkers

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Empire. Revolution. Magic. Gerrit is the son of Bourshkanya’s Supreme-General. Despite his powerful storm-affinity and the State’s best training, he can’t control his magic. To escape the brutal consequences, he flees. Celka is a travelling circus performer, hiding both her link to the underground and her storm-affinity from the prying eyes of the secret police. But Gerrit’s arrival threatens to expose everything: her magic, her family, and the people they protect. The storms have returned, and everything will change.

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For the rebellion to succeed, the great Stormhawk—Bourshkanya’s paranoid, seemingly unkillable fascist leader—must die. For Celka, who uses magic in ways no one believed possible; Gerrit, the Stormhawk’s son, returned to his side; and Filip, Gerrit’s old friend, torn between duty and loyalty, the cost may be everything they hold dear.

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Magic: The Gathering is the world's most played trading card game. Now for the first time in the game's 25-year history, you can enjoy the only guide on the market to capture all the magic--and value--of thousands of cards released for MTG. Featuring 165 unique card sets, Magic: The Gathering Cards - The Unofficial Ultimate Collector's Guide showcases the rarest and most valuable cards on the secondary market, including an Alpha Black Lotus worth more than $27,000! You'll also find expert tips for collecting and card investing from one of the world's leading experts in the field of Magic finance, author Ben Bleiweiss. Whether you enjoy the beauty of Serra Angel, the power of the master of the mountains of Shiv - Shivan Dragon, or collectability of the Original Dual Lands, Magic: The Gathering Cards - The Unofficial Ultimate Collector's Guide is sure to cast a spell on you.

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A founding member of the Sin Vegas Union, Hector Contreras was a child when Earth was commandeered by the Lorians. Along with those left, he spent the next fifty years fighting their extraterrestrial adversaries. For his reward, Hector helped create one of the few overpopulated, advanced megacolonies left on the planet. Drained from decades of service to humanity and the loss of his wife, Hector now spends his remaining years with a new companion in relative peace. However, his peace comes at great cost. During a nationwide celebration honoring the Union's founders, domestic terrorists kidnap Hector and massacre hundreds of thousands. Faced with the threat of extinction yet again, Hector will need family, friends, and foes alike to help thwart a cabal determined to finish what their alien conquerors began.

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Never trust a pirate. The Blood Bell tolls, marking the death of the pirate king and the start of the Trials—a heart-stopping competition where the reward is the Bone Crown. Only one contender can claim the coveted island throne; each will gamble life and limb to win. Captain. Sister. Maiden. Csilla Abado yearns to prove her strength to the seasoned pirates who balk at her youth and to her elder sister who has always craved Csilla’s captainship. She will risk everything to become the first pirate queen, no matter the cost. Dealer. Son. Legacy. Kane Blackwater wants to leave behind the dirty gold and shady trades he’s made to keep his father’s ship, the Iron Jewel, alive. The Trials represent a new beginning—yet rumors of a secret heir are swirling, threatening his hopes of becoming the pirate king. Stowaway. Daughter. Storm. Lorelei Penny longs for nothing more than to avenge her mother’s death. Stowing away on the Iron Jewel was supposed to get her closer to the killer, but instead she finds herself caught up in the deadly battle where loyalty and desire collide. Csilla. Kane. Lorelei. Each on a mission. The sea, however, has other plans. Dark tides are rising, and if they aren’t careful, they’ll surely drown.

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Princess Sara may have accepted her royal duty to improve the lives of Mysidia’s citizens, but she’s not ready to rule just yet! A gathering of world leaders and other powerful personages is coming up, but when Gershwin presses her to attend, she follows her instincts and runs for the hills! Meanwhile, Shogo and his party consider their next destination... Read the next chapter of Final Fantasy Lost Stranger the same day as Japan!

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Once considered niche, fringe, and the hobby of only outsiders or loners, video games have rapidly become one of the most popular and influential artistic forms of this century. Their imagery is near ubiquitous—children, adults, and even professional athletes know what a Fortnite dance is without having played the game, and every conversation about violence in media eventually turns toward Grand Theft Auto. We’ve reached a point where, through streaming platforms like Twitch, games don’t even need to be played to be enjoyed, as whole robust communities form around watching others play. Games have grown into more than just products; they’re touchstones, meaning that they’ve become popular enough for something radical to have happened: even while culture shapes our games, games have simultaneously begun shaping our culture. In Story Mode, video games critic and host of the No Cartridge podcast Trevor Strunk traces how some of the most popular and influential game series have changed over years and even decades of their continued existence and growth. We see how the Call of Duty games—once historical simulators that valorized conflicts like World War II—went “modern,” complete with endless conflicts, false flag murders of civilians, and hyperadvanced technology. It can be said that Fortnite’s runaway popularity hinges on a competition for finite resources in an era of horrific inequality. Strunk reveals how these shifts occurred as direct reflections of the culture in which games were produced, thus offering us a uniquely clear window into society’s evolving morals on a mass scale. Story Mode asks the question, Why do video games have a uniquely powerful ability to impact culture? Strunk argues that the participatory nature of games themselves not only provides players with a sense of ownership of the narratives within, but also allows for the consumption of games to be a revelatory experience as the meaning of a game is oftentimes derived by the manner in which they are played. Combining sharp criticism of our most beloved and well-known video game series with a fascinating discussion of how our cultural values form, Story Mode is a truly original examination of the unique space games now occupy, from one of the sharpest games critics working today.

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Explore twenty-four imaginative tales crafted by some of today’s best writers of science fiction and fantasy, all guests on the Aurora Award-winning podcast The Worldshapers during its second year, and including several international bestsellers and winners of every major award in the field, as well as newer authors just beginning what promise to be stellar careers. A woman seeking the power to see the evil hiding within others regrets receiving it. Letters written by a wizard in the past threaten a queen’s reign in the present. Competing for Earth, a human wrestler faces an alien shapeshifter in an interstellar tournament. A guide in Tibet must weigh the good of his people when asked to lead a westerner to the fabled realm of Shangri. An activist imprisoned for illegal genetic modification works with the materials at hand and the threads of the multiverse to make the world—a world, at least—a better place. A demonic agent sent to help a human turns the tables on his summoner. Like the “cabinets of curiosities” created by collectors of the sixteenth century, Shapers of Worlds Volume II displays a varied array of thought-provoking delights: tales of humour and sorrow, darkness and light, and hope and despair that are full of adventure, full of life, and sometimes full of regret. There are stories set in alternate histories, in possible futures, near and far, and in the here-and-now, taking place on Earth, on distant planets, or in fantastic realms. All arise from the innate need of human beings to create, to imagine . . . to shape worlds. Praise for Shapers of Worlds Volume I: “One of the most wide-ranging volumes I’ve encountered in terms of sub-genre. It’s rather like a speculative fiction buffet, offering steampunk, fantasy, military fiction, magic, space opera, post-apocalyptic, hard science fiction, and others . . . Inventive and varied, the collection has a lot to offer for those seeking an interesting, entertaining, and thought-provoking read.” – Lisa Timpf, The Future Fire

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Altered Carbon and The Wind-Up Girl meet Apocalypse Now in this fast-paced, intelligent, action-driven cyberpunk, probing questions of memory, identity and the power of narratives. Lin ‘The Silent One’ Vu is a gangster in Chinese-occupied Hanoi, living in the steaming, paranoid alleyways of the 36 Streets. Born in Vietnam, raised in Australia, everywhere she is an outsider. Through grit and courage, Lin has carved a place for herself in the Hanoi underworld under the tutelage of Bao Nguyen, who is training her to fight and survive. Because on the streets there are no second chances. Meanwhile the people of Hanoi are succumbing to Fat Victory, an addictive immersive simulation of the US-Vietnam war. When an Englishman – one of the game’s developers – comes to Hanoi on the trail of his friend’s murderer, Lin is drawn into the grand conspiracies of the neon gods: the mega-corporations backed by powerful regimes that seek to control her city. Lin must confront the immutable moral calculus of unjust wars. She must choose: family, country, or gang. Blood, truth, or redemption. No choice is easy on the 36 Streets.

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How is science fiction from the Arab and Muslim world different than mainstream science fiction from the West? What distinctive and original contributions can it make? Why is it so often neglected in critical considerations of the genre? While other books have explored these questions, all have been from foreign academic voices. Instead, this book examines the nature, genesis, and history of Arabic and Muslim science fiction, as well as the challenges faced by its authors, in the authors' own words. These authors share their stories and struggles with censors, recalcitrant publishers, critics, the book market, and the literary establishment. Their uphill efforts, with critical contributions from academics, translators, and literary activists, will enlighten the sci-fi enthusiast and fill a gap in the history of science fiction. Topics covered range from culture shock to conflicts between tradition and modernity, proactive roles for female heroines, blind imitation of storytelling techniques, and language games.

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Read the next chapter of Final Fantasy Lost Stranger at the same time as Japan!

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With Alus under the effects of Confuse, Shogo's having a tough time getting through to him, and he's still no closer to curing Rei of her Toad status! With Byblos all too eager to accept Alus into his book world, Shogo and his party will have to think fast before they lose another ally! Read the next chapter of Final Fantasy Lost Stranger at the same time as Japan!

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In search of a way to undo Rei’s frog transformation before escaping the Mysidia Royal Library’s labyrinthian halls, Shogo realizes he’ll have to trick Byblos into casting “Toad” on Rei again to reverse the spell’s effect! They set their plan into motion with Alus’s help, but Byblos won’t be fooled so easily…

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In this “excellent fantasy debut, with engaging world-building and a good mix between action and character” (Brandon Sanders, #1 New York Times bestselling author of The Stormlight Archive series), a story of secrets, rebellion, and murder are shattering the Hollows, where magic costs memory to use, and only the son of the kingdom’s despised traitor holds the truth. Michael is branded a traitor as a child because of the murder of the king’s nine-year-old son, by his father David Kingman. Ten years later on Michael lives a hardscrabble life, with his sister Gwen, performing crimes with his friends against minor royals in a weak attempt at striking back at the world that rejects him and his family. In a world where memory is the coin that pays for magic, Michael knows something is there in the hot white emptiness of his mind. So when the opportunity arrives to get folded back into court, via the most politically dangerous member of the kingdom’s royal council, Michael takes it, desperate to find a way back to his past. He discovers a royal family that is spiraling into a self-serving dictatorship as gun-wielding rebels clash magically trained militia. What the truth holds is a set of shocking revelations that will completely change the Hollows, if Michael and his friends and family can survive long enough to see it. In a “symphony of loyalty, greed, family, and betrayal” (Tamora Pierce, #1 New York Times bestselling author of Tempests and Slaughter) this spellbinding novel “creates a solid foundation for (hopefully) a much longer narrative to come” (Kirkus Reviews).

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Cultural materialism is one of the most important and one of the most provocative theories to have emerged in the last thirty years. Combining close attention to Shakespearean texts and the conditions of their production with an explicit left-wing political affiliation, cultural materialism offers readers a radical avenue through which to engage with Shakespeare and his world. Shakespeare and Cultural Materialist Theory charts the inception and development of this theory, setting out its central tenets and analysing the work of key thinkers such as Alan Sinfield, Jonathan Dollimore, Terence Hawkes and Catherine Belsey. Unlike most literary theories, cultural materialism attempts to use the study of Shakespeare to intervene in the politics of the present day, and its unsettling approach has not passed without objection, both within academia and without. This book considers the debates, scandals and controversies caused by cultural materialism, and by applying it to Shakespeare afresh, demonstrates that the theory is still very much alive and kicking.

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El Paso and Ciudad Jurez sit across the Texas / Mexico border from each other. They share streets, industry, crime. One gang claims territory in both: Los Aztecas. This single criminal organisation is responsible for most of the homicides committed in Jurez, and Felipe Morales is one of them. Recruited in prison, and now on the streets of El Paso, 'Flip' has no choice but to step further into that world, but he has a secret that threatens his life. A witness to murder and intimidation, he tries playing both the cops and the outlaws in a bid to escape. On the American side, El Paso detective Cristina Salas struggles to balance the needs of single motherhood with those of life in the city's anti-gang unit. When her path crosses with Flip, their relationship will spell the difference between a life behind bars for the young gang member, a grisly death or freedom. Meanwhile, Mexican federal agent Matas Segura must contend with the scourge of Los Aztecas while coordinating a long-term operation with the American authorities. The Aztecas, north and south, stand in the way of three lives. They have no qualms about crossing the line, about killing, about moving their deadly product, and it all comes together in a confrontation where the stakes are, truly, a matter of life and death.

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This volume offers a practical, accessible and thought-provoking guide to this Roman tragedy, surveying its major themes and critical reception. It also provides a detailed and up-to-date history of the play's performance, beginning with its earliest known staging in 1599, including an analysis of the 2013 film Caesar Must Die starring Italian inmates, and an assessment of why the play is now coming back into vogue on stage. Moving through to four new critical essays, it opens up cutting-edge perspectives on the work, and finishes with a guide to pedagogical approaches by the experienced teacher and leading academic Jeremy Lopez. Detailing web-based and production-related resources, and including an annotated bibliography of critical works, the guide will equip teachers and facilitate students' understanding of this challenging play.

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